Lash
Since City Never Sleeps
Ranked
- Win rate
- 51.1%
- Pick rate
- 41.6%
- Ban rate
- 4.2%
- KDA
- 3.33
- Souls
- 40k
- Games
- 261,673
26,492 bans
6.5 / 6.2 / 14.1
Abilities
Points follow the most common ability order.

Ground Strike
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
- Cooldown 18s
- Spirit scaling 0.791 Stomp Damage · 0.04 Damage Per Meter · 0.008 Damage Per Meter (25m+)
T1-10s Cooldown
Point 1T2Struck enemies are knocked up and slowed by 40% for 3s
Point 2T3Damage Per Meter +120% and improved scaling
Point 8

Grapple
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
- Cooldown 35s
- Cast Range 30m
- Charges 1
T1-17s Cooldown
Point 5T2+20m Cast Range and gain +7.0 Weapon Damage for 6s
Point 11T3+1 Charges OnCast: +1 Stamina and +60% Air Control
Point 15

Flog
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
- Cooldown 26s
- Cast Range 20m
- Spirit scaling 0.85
T1Apply -28% Move speed for 3s
Point 3T2Apply -30% Fire Rate -16.0s Cooldown
Point 4T3+80.0 Damage +25.0 Attack angle +15.0% Heal
Point 6

Death SlamUltimate
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
- Cooldown 170s
- Cast Range 20m
- Spirit scaling 0.975 Impact Damage · 0.14 Max Throw Distance
T1+12m Max Throw Distance
Point 7T2-35s Cooldown
Point 12T3Stun enemies in Radius for 1.2s +6m Cast Range
Point 13
Base stats
- Health
- 780
- Health regen
- 2/s
- Move speed
- 7.2 m/s
- Sprint speed
- 2.1×
- Dash distance
- 10 m
- Stamina
- 3
- Stamina regen
- 0.222/s
- Light melee
- 50
- Heavy melee
- 116
Top players
NA hero board. Valve ranks by name; we pin a Steam account by badge.
Matchups
Same-lane pairs. Since City Never Sleeps. Delta is vs this hero’s overall win rate.
Ranked and unranked.
Loses lane to
Same-lane opponents, lowest win rate
Wins lane against
Same-lane opponents, highest win rate
Best partners
Same-lane allies
Worst partners
Same-lane allies, lowest win rate
Ability order
Most common skill sequences. Win rate vs this hero’s baseline.
Community builds
Published in-game builds, sorted by favorites.
Items
Shop items bought on this hero. Win rate is compared to this hero’s baseline. Global shop numbers are on Items.