Viscous
Since City Never Sleeps
Ranked
- Win rate
- 46.2%
- Pick rate
- 11.2%
- Ban rate
- 1.0%
- KDA
- 3.21
- Souls
- 40k
- Games
- 70,428
6,570 bans
4.4 / 5.6 / 13.6
Abilities
Points follow the most common ability order.

Splatter
Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.
- Cooldown 26s
- Spirit scaling 0.7
T1+36.0 Damage and +1.5m Radius
Point 1T2-14s Cooldown
Point 2T3+1 Bounce and improved Spirit Scaling
Point 5

The Cube
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Jump / mantle to escape early.
- Cooldown 42s
- Cast Range 20m
- Duration 3s
T1Increases Move Speed and Stamina Recovery
Point 3T2+25 Health Regen and +1s Duration
Point 9T3Removes all non-ult Debuffs and -20.0s Cooldown
Point 10

Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage and applies slow. Enemies can Parry this attack. You and your allies have increased Air Control.
- Cooldown 24s
- Cast Range 40m
- Charges 1
T1+1 Charge and +20 Damage
Point 4T2+1.5m Radius and +60% Lifesteal
Point 8T3-14.0s Cooldown and now deals Heavy Melee Damage
Point 12

Goo BallUltimate
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.
- Cooldown 150s
- Duration 11s
- Spirit scaling 1
T1-25s Cooldown
Point 6T2+70 Damage and +20% Resists
Point 14T3+7s Duration, +0.3s Stun Duration, and +0.2 Spirit Scaling
Point 15
Base stats
- Health
- 780
- Health regen
- 2/s
- Move speed
- 7.2 m/s
- Sprint speed
- 1.6×
- Dash distance
- 10 m
- Stamina
- 3
- Stamina regen
- 0.222/s
- Light melee
- 63
- Heavy melee
- 116
Top players
NA hero board. Valve ranks by name; we pin a Steam account by badge.
Matchups
Same-lane pairs. Since City Never Sleeps. Delta is vs this hero’s overall win rate.
Ranked and unranked.
Loses lane to
Same-lane opponents, lowest win rate
Wins lane against
Same-lane opponents, highest win rate
Best partners
Same-lane allies
Worst partners
Same-lane allies, lowest win rate
Ability order
Most common skill sequences. Win rate vs this hero’s baseline.
Community builds
Published in-game builds, sorted by favorites.
Items
Shop items bought on this hero. Win rate is compared to this hero’s baseline. Global shop numbers are on Items.