Graves
Since City Never Sleeps
Ranked
- Win rate
- 55.0%
- Pick rate
- 35.6%
- Ban rate
- 5.0%
- KDA
- 2.74
- Souls
- 43k
- Games
- 223,148
31,472 bans
5.7 / 6.3 / 11.6
Abilities
Points follow the most common ability order.

Jar of Dead
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
- Charges 4
- Spirit scaling 0.25
T1Collecting death heals 5 health per pickup
Point 1T2On Hit: Apply 24% Slow for 1s
Point 2T3+2 Deadheads +4s Deadhead Lifetime
Point 13

Grasping Hands
Unearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take spirit damage and receive immobilize. Alt-Cast rotates the orientation of the wall.
- Cooldown 34s
- Cast Range 24m
- Duration 5s
- Spirit scaling 0.05 Wall Length · 1.6
T1+2s Duration
Point 3T2+90 Damage and +10m Wall Length
Point 6T3+1 Ghouls Raised -14s Cooldown +0.75s Immobilize Duration
Point 8

Essence Theft
Your weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.
- Duration 4s
- Spirit scaling 0.25 Max Weapon Damage Stolen
T1+5% Max Spirit Resist Stolen
Point 4T2+20% Max Weapon Damage Stolen
Point 5T3+1 Max Steal Targets All Summons now apply Essence Theft
Point 10

Borrowed DecreeUltimate
Innate: Abilities can summon Ghouls that shamble toward the enemy base, dealing melee damage. They explode when they approach a hero or objective, dealing spirit damage in an area and applying a brief slow
- Cooldown 140s
- Cast Range 20m
- Duration 16s
- Spirit scaling 0.04 Duration · 1.27 · 0.5 Melee Damage
T1+25% Ghoul Speed -15s Cooldown
Point 7T2+10s Duration -0.3s Time To Spawn
Point 12T3On Death: Deal +5% Current Health as Damage
Point 15
Base stats
- Health
- 730
- Health regen
- 1/s
- Move speed
- 7 m/s
- Sprint speed
- 2.2×
- Dash distance
- 10 m
- Stamina
- 2
- Stamina regen
- 0.222/s
- Light melee
- 50
- Heavy melee
- 116
Top players
NA hero board. Valve ranks by name; we pin a Steam account by badge.
Matchups
Same-lane pairs. Since City Never Sleeps. Delta is vs this hero’s overall win rate.
Ranked and unranked.
Loses lane to
Same-lane opponents, lowest win rate
Wins lane against
Same-lane opponents, highest win rate
Best partners
Same-lane allies
Worst partners
Same-lane allies, lowest win rate
Ability order
Most common skill sequences. Win rate vs this hero’s baseline.
Community builds
Published in-game builds, sorted by favorites.
Items
Shop items bought on this hero. Win rate is compared to this hero’s baseline. Global shop numbers are on Items.