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Rem

Since City Never Sleeps

Ranked

Win rate
46.3%
Pick rate
24.7%
Ban rate
2.1%

13,454 bans

KDA
3.59

3.2 / 5.1 / 15.0

Souls
41k
Games
155,057

Abilities

Points follow the most common ability order.

  • Pillow Toss

    Throw your trusty pillow inflicting spirit damage and heavy knockback. Landing hits reduces the cooldown of your other abilities.

    • Cooldown 25s
    • Cast Range 40m
    • Charges 1
    • Spirit scaling 1.6
    1. T1-7s Cooldown

      Point 3
    2. T2+2m Radius and applies -35% Fire Rate

      Point 4
    3. T3+100 Damage and +1 Charge

      Point 15
  • Tag Along

    Jump to an ally and nap alongside them. Both you and the ally receive a burst heal based on missing health followed by lingering regeneration. Hop between allies with Ability 2 to apply the heal, once per ally. You are knocked off if stunned by an ultimate ability. You can use items and all self-casts target your ally instead.

    • Cooldown 40s
    • Cast Range 23m
    • Duration 5.5s
    1. T1-8s Cooldown

      Point 1
    2. T235% Bonus Item Range, Duration, and Barrier Effectiveness while napping

      Point 2
    3. T3+15% Spirit Power and +35 Spirit Power while napping and for 10s after napping Improved Spirit Scaling

      Point 8
  • Lil Helpers

    Signal a Helper to lend a hand. They can collect boxes, do Sinner's Sacrifices, or be sent to support allies and troopers. Follow a hero: Provides a short burst of spirit resist and fading move speed. Follow a trooper: Provides healing, damage, resists, and allows tagging along. When no hero is around, souls from trooper kills are split amongst the team. Can be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.

    • Cast Range 45m
    1. T1+1 Helper +1.5m/s Move Speed

      Point 5
    2. T2+1 Helper +15% Trooper Damage and Resist

      Point 6
    3. T3+1 Helper +15% Spirit Resist

      Point 9
  • NaptimeUltimate

    Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities. When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.

    • Cooldown 200s
    • Cast Range 24m
    • Spirit scaling 1.6 Wake Damage
    1. T1-1 Stamina On Wake and no Stamina Regen while sleeping

      Point 7
    2. T2+3m Radius and +0.75s Sleep Duration

      Point 12
    3. T3-55s cooldown Reduced damage and unstoppable while channeling

      Point 13

Base stats

Health
680
Health regen
2/s
Move speed
7.2 m/s
Sprint speed
4×
Dash distance
10 m
Stamina
3
Stamina regen
0.222/s
Light melee
58
Heavy melee
116

Top players

NA hero board. Valve ranks by name; we pin a Steam account by badge.

Full board

Matchups

Same-lane pairs. Since City Never Sleeps. Delta is vs this hero’s overall win rate.

Shop against Rem

Loses lane to

Same-lane opponents, lowest win rate

Wins lane against

Same-lane opponents, highest win rate

Best partners

Same-lane allies

Worst partners

Same-lane allies, lowest win rate

Ability order

Most common skill sequences. Win rate vs this hero’s baseline.

Community builds

Published in-game builds, sorted by favorites.

All builds

Items

Shop items bought on this hero. Win rate is compared to this hero’s baseline. Global shop numbers are on Items.